We've face to face meeting again to further discuss about the technical specification and stage design for our installation. At the same time, we've analysed which character design visualization suits the best for our narrative which has been designed by our graphic leader and also the storyboard that shows the narrative flow of the overall game experience.
Besides that, we've updated our development plan according to our role onto the project plan as we know our own department clearer. We still consider which topic will suits the best as our idea occur in the middle of stand-alone artefact and project mapping. Due to in lack of time, we'll stick to projection mapping and further explore from there.
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