Tuesday, March 4, 2014

15.1.2014

Today, our group presenting ideas and concept to peers and lecturers. We've consulted Shahnim and Jazmi about our concept and receive feedback for further improvement before the presentation starts.
These are the feedback from peers and lecturers: 
1) What motivates people to play again? How to make it as repeatable experience?
2) Research about demographic to find a suitable average age for our target audience
3) Strengthen the interaction for the solution part, why should I invest on things that mouse able to create such result too? 
4) To make sure user play as the role of Lucy by showing first person view while solving the mini games. 
5) The solution can be separated to 3 parts so user able to choose the game play and end the game play faster or happen that user stops the game halfway 
After receiving feedback from the peers, we immediately came up with new ideas:
  • competitive game ( challenge with one another to fight for achieve as winner)
  • single/multiplayer
  • We will show the scenario first then user can choose which solution user want to use to solve the problem. 
Solutions :
1) Reset your password
2) Find 3 trustable friends to send you security code:
Who is the fastest that can find Lucy's friends by peeling off the profile image and user must choose the correct friends.
3) Scan you identity card
Who got the fastest to stop on the identity theft to prevent him from spending from place to place will announce as the winner. 
Due to in lack of time, we might finding some alternative ways to deliver our message at the same time manage to reduce our animation. 

Feedback from Jazmi after consulting him:
  • motion gesture is best fit for balance & accuracy
  • Speed is not recommended for motion tracking because it requires high ram to load the animation and might cause some technical problem occurred.
  • we either choose towards adventure game or casual game
  • insert more activities in our solution part sort of like ' detective game'

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