We had another online meeting to discuss about the interaction for prevention scenes.
These are the following prevention found from the experts journal and then we break down the interactivity will be used in our installation:
1) Change your password regularly
- stick to our first UI design, however to be more competitive, every time a password has been clear the system will generate different passwords regularly for user to choose, so the more passwords user gets is the winner.
2) Don't simply click on links
- there will be random links popping out from the screen, user need to close the links by swiping off to the left/right.
- Graphic leader needs to design funny links to make the whole experience fun and hilarious.
3) Do not simply check-in your location in Facebook
- User need to avoid the location image/words that coming towards user spontaneously by jumping
- Interaction - Plan A: Coming towards user
- Plan B: Drop from the top, user need to avoid from left to right
- Technical leader needs to research about the mechanism and software that fits the game.
- Graphic leader needs to research on map designs and UI designs for the environment scenes.
Graphic leader has no choice but redesign based on this new concept and technical continue further explore about Kinect technology.
No comments:
Post a Comment